Missing C++ operator

Two classes:

class ServerTrackedObject
{

  virtual bool
    applyJoulesDamage(class Joules& joules, class Player*) ;

};

and

class MobileSpawnSTO : public ServerTrackedObject
{

  virtual bool
    applyJoulesDamage(class Joules& joules, class Client*) ;

};

The second applyJoulesDamage is supposed to override the former. But the compiler has no way of knowing that so it blissfully continues without so much as a warning.

There needs to be an operator that indicates you want to overload an earlier virtual function, e.g.

overloaded virtual bool applyJoulesDamage(…) ;

So that the compiler can say “Hey, there isn’t an existing vtable entry for this… Dammit.

Patchy patchy patchy…

We have a few extra steps to do today, the first (backing up the database) apparently taking quite a long time to happen.