Toto didn’t seem too keen on EoF because the Fae are too small – I don’t usually play tall characters so I don’t really get what he’s talking about – and Ramp still hasn’t managed to find the DVD of the expansion in any stores (not even Walmart?)
Personally I’m finding it fairly well rounded so far. I took my illusionist on Befallen over to Nektulous Forest to join Ramp and was wholly unimpressed by the changes there. It just feels empty and mechanical now. If people complained about NF, I think its because they’d just suffered 10-15 levels of tedium in Commonlands. The old NF was rich and vibrant, in a very Freeportian fashion.
Ramp doesn’t seem keen on starting a new character (he considers it starting over, although I think the Fae start so differently that it’s as far removed as it could be from when he started his guy on day 1). But it occurred to me that, just as I don’t have any NF quests, if he comes over to BB, he won’t have any quests there or for CBK, and that’s probably going to sully his impression of the zones; probably after 30ish when we can start doing SteamFont etc is probably a good time for the 3 of us to link up.
I’m finding the pace of gameplay much better than it was at launch. Possibly even a little too fast sometimes such that I outgrow my equipment. To balance that, the trading system has improved a whole lot too. It lacks the slick polish of the WoW system in a couple of places, it almost feels like surprise development that production approved post-demo, which hasn’t been rescheduled with any finesse time. But its a vast improvement over what they *had* (for old-timers, no, you don’t have to leave your character logged in to sell stuff).
Players now have the ability to make “sales display” containers which you can give to the Broker NPCs in order to expand your vending capacity. I would, perhaps, have preferred if these furniture items went into your house and were visible. But its not a major deal.
So far the Faydwer zones I’ve seen have all felt comfortably like time-advanced instances of the old, EQ1 versions of the zones. Maybe enough time has passed for me to remember Faydark less well, but I even experienced that odd-feeling that Butcherblock zone was the wrong way around north/south until I saw the (now ruined) entrance to Kaladim suddenly anchored the zone and made it all make sense.
Butcherblock seems a wee bit on the small side; but then I haven’t tried any of the linked zones or instances and before I really started adventuring there, rather than just doing quests, I found myself levelling like a loon in Crushbone Keep :) I’m glad of that because I actually foresee myself starting another fae or – atleast – raising another character in EOF. And that, replayability, was something I didn’t feel the old starter areas had much of at all.
If you were so-so between EQ2 and WoW; if WoW won mostly by its simplicity or because you felt EQ2 made levelling like too much work, EQ2’s EoF makes leaps and bounds on those grounds. Definitely worth breaking out your old account and giving it another spin.