We ran part 1 of the Kill-A-Rat program, half the rats went axis, half allied and we piled into the battle at Andenne/Namur. We turned on a few features that are still somewhat limited – both sides were making use of the incomplete “spawn @ mission leader” functionality which really cranked up the heat on the battle. We also notched up the limits on hulks and corpses, and man what a battlefield ;)
Everyone here was pretty stoked by the end of the event. Even Rickb was pretty excited and I’ve never seen him in-game except flying. As the Allies moved up towards town the infantry exchange of fire was phenomenal. Rifles firing so often that it was almost like machine gun fire. And, apparently, I won with 23 deaths! 9 more than the runners up, Animal and Gophur with 14 each.
We’ll be running another Kill-A-Rat Wednesday night 7pm-9pm central time (GMT-6); again, with t-shirts going to the 10 players with the most Rat Kills ;)
If you’d like to see what Battleground Europe is really all about, this would be a really great time to see what we mean when we say “battle”. If you don’t have an account, you could drop rafter an email at playnet.com and ask him nicely ;)