Taking breaks from trying to solve the game’s problems and actually playing the game (as my non-caps name) has keep me running these last few days. I’ve been playing BioShock too, but far less than our game.
Watching the lightbulbs going on over players heads as they get to grips with whats new in 1.27 is pretty fantastic. The way people conduct their battles didn’t suddenly and magically change over night – but it shifted into gear.
The first pass was people driving supplies around willy nilly, which doesn’t work because trucks are kinda soft targets. However – going up against an enemy with supplies is a different beastie than going up against an enemy without – a battle between two equal forces is going to be decided by which co-ordinates with its suppliers better.
Well, individually, as I’ve said before, they’re zilch. Like as not, you’ll go thru your standard ammo issue just ranging a target. It’s also surprising how short 500m is – especially for a round that takes ~20s to travel the distance.
But the mortar is anything but useless. I didn’t imagine myself spawning it more than a handful of times. Oh, silly me ;)