1.29 Open Beta is out

Oh, it’s been a fun day. It turns out, for instance that 0 + 1 is not 0 (++counter; assert( counter == 0 ); no worky)

Anyway, with a little tweaking and figuring out of who had what checked in or not checked in and we finally got it stable. Gophur is uploading a client patch with the first wave of fixes as I type but Open Beta is available for download right now.

Open Beta Announcement (Battleground Europe subscription required, sorry)

And so it came to pass…

It Happenethed

I really didn’t think this would happen so quickly. When you’ve been fitting spits and spots of systems together over 6 years towards a goal, you build up an overly active awareness of how much is involved. You’re overly inclined to fill in variables. I knew that the host was easy enough to build, and I’d scripted the mac build for Gophur, so I knew that wasn’t hairy. Recently I’d come to know that now the client and host source is all in one repository I can match source revisions. But, when I tried to put it all together, along with scripting it under Windows … Pop. I think my head just exploded, is that my amygdala on your lapel?

The key to it all was VSoft’s FinalBuilder. There are many build tools, but FinalBuilder is a basically a graphical scripting language / scripting language assembly tool the likes of which you expect from old Amiga tool sets or the Mac. These geniuses of it is delivering the power an old scripting hack like me only images getting from Perl/Python/Ruby/JavaScript/Rexx in a graphical interface.