Horizons developer update

Pleased to see that Horizons, like WWIIOL, is still with us. These days it – Horizonsis called Istaria. Does sound a bit like they are also a small team grafting frantically, but also they continue to inject the occasional interesting/neat idea into the game.

From their email:

Developer’s Desk
Summer 2012

Welcome to Summer 2012! It has been a while since our last Developer’s Desk, so I wanted to take a moment to review what we’ve accomplished and what we plan on doing in the future. So far in 2012, we’ve released two content updates as well as some significant client upgrades.

Quite a bit of work has been done on the Client. Some long-standing bugs have been fixed, and new features have been added. All in all, the client team has been hard at work over the first part of 2012 and will continue to improve and extend the client in the coming months and years. Some of the big changes and features to the Client so far have been:

Moving ESXi virtual machines

If you ever need to transfer ESXi VMs between hosts, use the VMware standalone converter. It’s most efficient if you give the VMkernel on each box a dedicated NIC. In this case, both source and destination boxes have vmkernel/vmnic0 go to the same gig switch and vmnet/vmnic1 to a different one. Even the 150Gb machine didn’t take particularly long to transfer.

When you get to the last page (configuration) you may want to click thru the “editable” sections to adjust things like nic assignment, memory, provisioning, etc, before clicking Finish.

Rapid Assault: “Up the Draw”

Busy squaring away portage of some of the major server rewrites from Rapid Assault to WWIIOL 1.35 at the moment, so haven’t had a lot of time for updates, and due to the down-low nature of what I’m working on, it’s not always easy to find ways to discuss it without touching on aspects of the code I’m not comfortable airing.

The Rapid Assault KickStarter project is ticking along, Update #4 is about the “Up the Draw” combined arms D-Day map (click for link to it)

Rapid Assault: Up the Draw map

Preview and explanation of the Rapid Assault combined arms map, “Up the Draw”